Workout Planner
A case study of additional features for Strava, an activity tracking app for running and cycling. Disclaimer: I am not connected to Strava, this project is an exploration of possible additions to its platform.
As an individual trying to keep fit and stay active, there are some days that I wonder what I should be supposed to do in order to keep with that goal. Sometimes motivation isn’t enough as it often wanes and peaks throughout the week. In this case study I try to find a solution to help me keep consistent without having to rely on willpower.
Guiding problem:
How do I regularly keep active?
Roles:
Research
Wireframing and Prototyping
Testing
Duration:
3 weeks
Background
From reading studies about motivation, this particular excerpt resonated with me:
There are three important ways in which the social environment can help to facilitate perceived competence and flow:
- Providing structure and guidance,
- Relaying information and feedback, and
- Tolerating errors and failures
I paid attention to the finding that structure assists in the perception of competence and flow. This translated to me as having sense of organization towards exerting efforts will reward an individual a better sense of consistency and effectiveness.
With this direction, I sought out individuals who have been practicing their chosen activities consistently to find out how they structure their time around it.
Research
From a total of 47 respondents, I asked the following questions regarding their sports:
What workout or sport do you perform regularly?
How long have you been consistently doing your PRIMARY sport/workout?
How often do you perform your sport or workout? (in a week)
What routine/plan do you follow for working out?
Goals that apply for you when working out
Methods that apply for you when tracking workouts
Insights
Goal
From the research, I set out on figuring out:
How might we keep individuals committed
to being physically active using a tracking app
Competitive Analysis
I conducted a surface analysis of some popular training and tracking apps that have similar feature sets. I based the comparison on features that were mostly free or easily accessible to the public.
Each one had their share of features including tracking and training planning, they were mostly not available together. I chose Strava as a base platform for this case study because of its robust feature set. Adding its social aspect was perfect for creating an environment for emphasizing consistency and structure to an individual’s training regimen.
Ideation
Since this was a personal project, I took the time to sketch out features based on my notes from the earlier phases. I also took aspects of the competition that did well and translated this into how it would integrate with Strava. Doing this phase on paper gives the flexibility to iterate quickly and scrap ideas that otherwise would have took time to explore when designing digitally.
Prototyping
Figma was used both for design and prototyping. Since the release of new features surrounding autolayout and components, it was easy to transition from wireframes to an interactive prototype in within a week. The visual elements were based from the current interface of Strava as well as their published Design Guidelines.
Testing
Remote user testing through a Figma Prototype and Zoom. I was also able to conduct 1 session through an in-person contextual inquiry method. I would say that would be the better option since you can observe more than just what is happening on-screen.
Insights
Final Design
If I had more time…
I would expand the features to test:
Tagging a friend when setting a workout plan
Setup workout plan on a calendar interface